﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGNETContracts
{
    public class RPGNET_CLIENT_REQUEST
    {
        /// <summary>
        /// 登录系统
        /// </summary>
        public const byte LOGIN = 0x01;
        /// <summary>
        /// 登出系统
        /// </summary>
        public const byte LOGOUT = 0x02;
        /// <summary>
        /// 创建单位
        /// </summary>
        public const byte CREATE_OBJECT = 0x03;
        /// <summary>
        /// 删除单位
        /// </summary>
        public const byte DELETE_OBJECT = 0x04;
        /// <summary>
        /// 切换地图
        /// </summary>
        public const byte SWITCH_MAP = 0x05;
        /// <summary>
        /// 移动单位
        /// </summary>
        public const byte MOVE_OBJECT = 0x06;
    }
}
